Last Scene Loaded

This prerequisite can be used to check which was the last scene loaded. For example, in Idle games, it’s common to have 2 scenes: Initialize & Idle. If you want to show something when the user opens the game, you can check to see if the last loaded scene is not the Idle one.

Examples

Evaluates to true if the last scene loaded by the user is not Idle.

{"$type":"BigfootSdk.LastSceneLoadedPrereq", "Comparison":"ne", "SceneName" : "Idle"}

Parameters

Parameter

Type

Default

Description

SceneName *

string

They name of the scene

Comparison

string

eq

Comparison operator to use